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CHARACTER MODELLING
2015-2016
MODELLING/ SCULPTING -TEXTURING/ SHADING/ LIGHTING 2014
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From a painting by Edward Hopper, we had to recreate the scene, using Zbrush for sculpting and Mental Ray for render in Maya.
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MODELLING - SHADING TEXTURING - 2013
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We had to replicate a real coffee machine and texture it using Mental Ray for render in Maya.
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MATTE PAINTING - TEXTURING 2013
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Here are some matte paintings mixing 2D and 3D.
The one on the right was also a texturing/shading exercise.
Below are photoshop works made with sources and a reference image to match given by our teacher.
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